Dorenvar

Release Notes

Dorenvar updates often, sometimes several times a day, so these notes are grouped by date. Each date is one version. Smaller fixes may be summed up in a line.

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October 30, 2026

Version 0.8.0 Latest

New

Tideglass rebuilt

Tideglass has a new town on the estuary with walkable shores, and its quests have been rewritten from the ground up with more fights, more discoveries and more personality.

Auto-run

Press the backtick key to keep running forward. You can rebind it under Settings, Controls & comfort. Bags, the map, chat and other windows stay usable while you run.

Loading paintings and tips

Every region now has its own painting when you enter the world, and the loading screen rotates through 235 tips that fit your class, region and device. A few dad jokes slipped in.

A painted view of Greenreach.
One of the 13 regional paintings.

Release notes

You are reading them. Open View Release Notes from the App & downloads page in Settings to see what changed in Dorenvar, date by date.

Improved

Conversations move to the left

NPC conversations now open on the left side of the screen, in a slimmer panel at eye level and clear of the character you are talking to. Service buttons stack in even rows with room for long names.

Player and target portraits

You can see your character and your current target beside their health bars, with portraits that reflect your appearance, equipment and Shifter form.

NPC portraits and name bars

See who you're talking to with a portrait and name bar in NPC conversations and quest windows. Their name and the close button stay visible while you scroll.

A quieter minimap

New characters now see quest markers, objectives, party members, other players, gathering nodes and dungeon markers on the minimap. Creatures, vendors, trainers, bankers and your bound home stay hidden until you switch them on in the Legend.

  • Quest markers now stay on the quest giver as you walk up, instead of circling your arrow.
  • The minimap now shows sea water.

Fewer clicks to finish a quest

When all that is left of a quest is a closing word, the quest now reads Ready to turn in. One click plays the last lines and opens your reward.

Fixed

Also

  • Miscellaneous bug fixes
  • Stability and reliability improvements

October 29, 2026

Version 0.7.1

New

Send bug reports and ideas from the game

Press F8, choose Report a bug or idea in the menu, or type /bug, /idea or /feedback in chat. Your report can include a screenshot and details about the moment, and you choose what to send.

Fixed

Galehook fixes

Fixed problems found in Galehook playtests, including patrols, escorts and events, quest progress and rewards, and stairs and routes.

Class training reminders

The first trainer reminder now also appears when a quest reward gives you a level, Abilities names the right instructor after you travel, and reminders fit on narrow phones.

Also

  • Stability and reliability improvements

October 28, 2026

Version 0.7.0

New

Day, night and weather

The world now follows a 24-hour cycle with moonlit nights, and each region has its own weather.

  • Rain, storms with lightning and thunder, and mist around dawn.
  • Snow settles in Crownspine, and ash falls in Ashen and Cinderwake. Glassfire stays dry.
  • The ground stays wet after rain.

Mouse capture styles

Choose how the mouse behaves in Controls & comfort. Action is the new default: mouse look is the resting state, and windows give you the cursor until they close.

  • Action: hold Alt (Option on a Mac) for the cursor.
  • Hold right mouse: the cursor stays free until you hold the button.
  • Click to capture: the original style.

Improved

October 25, 2026

Version 0.6.0

New

October 23, 2026

Version 0.5.0

New

Improved

Shifter forms that really run

The wolf, bear and stag have new gaits, jointed legs and better models, so each form moves like the animal it is.

October 22, 2026

Version 0.4.0

New

Rootwake Glade: the Thaeli starter

The Thaeli have a home of their own. Rootwake Glade is a new starting zone for levels 1 to 5, with 31 quests, its own creatures and narrated opening.

A painted view of Rootwake Glade.

Improved

Characters move like people

Every humanoid in the world has new animation. Feet plant properly, walks and runs have their own rhythm, and characters can sit, kneel, hold a combat stance and carry weapons properly.

October 21, 2026

Version 0.3.0

New

Fishing and Field Care

Two new professions are open to everyone and never take a primary slot. Fishing is a calm cast and wait, then a short skill reel, in almost any water. Field Care is a trade for treating wounds.

  • Fishing shoals appear on the water at higher levels. A catch landed near one comes up as two fish.
  • The Dominion gets pools of its own to fish in the world.

Tideglass: The Wider Table

Tideglass Reach gets its second chapter for levels 5 to 10, with 39 quests, class trials and a party hold with two bosses. Tideglass professions come with it.

A painted view of the Tideglass coast.

Changed

Gathering counts toward your two professions

Herbalism, Mining and Skinning now share the two primary slots with the crafting trades. Cooking stays open to everyone. Characters over the limit keep their two highest skills, and an unlearned profession keeps its skill and recipes.

October 20, 2026

Version 0.2.0

New

Professions reach the level cap

All eight professions now run from your first lesson up to the level cap, with new recipes and materials along the way.

  • Gather with Herbalism, Mining and Skinning.
  • Craft with Smithing, Leatherworking, Tailoring and Alchemy.
  • Cook with Cooking.

Chat channels, whispers and friends

Chat now has channels and tabs, with whispers, emotes, a friends list, ignore, reports and a player menu. Open the player menu with a right-click or a long press on another player.

Improved

Name your character, your way

Every new character now needs a name, and the field tells you right away if a name is taken. Random names now draw from about 9,200 options that fit each race.